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Topic | ITT: Games we will never see. |
Suikoden420 12/15/20 3:21:21 AM #15: | nfearurspecimn posted... The time factor sounds like a sense of overlooming doom, and I like that in a game. Every step and action in battle does too. IIRC strong attacks fill up the metre more than weak ones, but taking damage also contribute to the metre so... --- Who looks outside, dreams; Who looks inside, awakens - Carl Jung ... Copied to Clipboard! |
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