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TopicMagic as a weapon is kinda dumb in fiction...
Sahuagin
08/19/20 8:29:17 PM
#50:


Lokarin posted...
That's one MIGHTY spell...
it would be OPd without the save. the save means that most of the time it doesn't last very long. in order to get full damage, the target has to miss a save each round, which add up fast, making it very unlikely to last a long time.

But how is it cast? Do you have to throw a sprig of fireblossom or some weirdness like that at them or do you just point and will it?
as a level 4 spell it has a casting time of 4. in infinity engine games this means that you have to cast it for, IIRC, 40% of a 6 second round, and it fires at the end of that time. (so it has a casting time of 2.4 seconds, requiring a manual and verbal component, which just means you can't cast it if paralyzed or muted.)

also, note that this is an Icewind Dale spell, which has a lot of "do a lot of damage" spells in contrast to BG where it's almost all utility spells with only a few "do damage" spells here and there. (IWD is kind of a hack-and-slash game, and is all about carving your way through hordes of enemies, just with much richer mechanics than most games of that kind.)

the range is also listed as "visual range"; sometimes I think that means that if you have some way of having long-range vision you can theoretically cast it on someone miles away, though not sure if it always works out that way.

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