LogFAQs > #942143515

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TopicThere's something I NEVER understood about fighting games.
DevsBro
07/15/20 12:38:31 PM
#13:


NightMarishPie posted...
This but on top of it, typically the softer moves will be able to combo better whereas the heavier hitting moves hit the opponent too far away and you can't combo as well.
This is actually the main thing to me. A light or medium attack will leave you room to combo, juggle, etc. It's visually impressive to knock an enemy across the screen but it means they stop being defenseless.

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