LogFAQs > #941915856

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, Database 6 ( 01.01.2020-07.18.2020 ), DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicRemember how $2.50 horse armor DLC was a huge deal back in the day
AsucaHayashi
07/10/20 1:52:55 AM
#31:


SevenTenths posted...
it literally was pc and valve and tf2 that normalized loot boxes. They did it before EA added them to fifa. And it was plucked from PC mmo's in asia.

Sorry, this one is all pc mustard race who told EA, yup, gamers will make this profitable, add it in boys.

lol

With the financial success of Overwatch and its loot-box systems, several games in 2016 and 2017 included the mechanic as part of its meta-game,[27] including Call of Duty, Halo 5: Guardians, Battlefield, League of Legends,[28]Paragon, Gears of War 4, and FIFA 17. By late 2017, a large number of core AAA games from key franchises released near this time, including Middle-earth: Shadow of War, Forza Motorsport 7 and NBA 2K18, with varying mechanics in their loot-box systems, led to critical review of the practice starting in October 2017.[29][30][31] In particular, the highly-visible Star Wars Battlefront II, released amid criticism of its loot-box systems in November 2017, led to renewed discussions at various government levels related to the legality of these systems.[32][33] The review aggregator OpenCritic announced plans to include a "business model intrusiveness" for games that provide a metric on how much a game's loot and DLC system can impact the game.[34] The reaction to loot boxes in the last half of 2017 was considered one of the major trends in the video game industry in 2017

keep thinking it was a "normalized thing" before OW tho. i'm sure governments were all over it when TF2 and asian mmos had lootboxes in them.

---
... Copied to Clipboard!
Topic List
Page List: 1