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TopicTrails of Cold Steel 3 Playthrough Topic (Unmarked Spoilers)
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06/19/20 2:29:41 PM
#75:


Solfadore posted...
Thinking about it as well - one of Cold Steel's key problem across the series is too little content padded over too many games. I don't know how busy/hectic CS4 will be, but I'm convinced the whole Erebonia arc could probably have been crunched into 2 games.

You can leave CS1 mostly intact (perhaps cutting the Nord Highlands arc entirely and trimming the Celdic piece), brutally shorten CS2 to its bare minimum (to basically have the entirety of CS2 just be 'the final arc' of the 1st game). Ao's final arc was very long and turned out to be great in the end, but I can't imagine how painful it would have been to stretch that content over an entire game like CS2 did.

In this one, you can cut one of the arcs (maybe Lamare) and trim Heimdallr, and still arrive at a decent 1/2 game.

Do that, remove the mechas and the magic/lore stuff, maybe cut down/fuse some characters in the old Class VII, and you have a solid core to build around.

eh, I kind of completely disagree. as boring as these games can be (and yes, they are often boring) I appreciate the slow build and the way things generally come together at the end.

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