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TopicThe Last of Us Part II Review Zone
Xiahou Shake
06/12/20 4:44:16 PM
#108:


pezzicle posted...
Why though? Does a good game need to have some kind of obviousness around player interaction?
I would say yes by definition. Player interaction is as essential to video games (and more critically, games in general) as moving pictures are to movies and sound is to music. If you make a video game with no player interaction, you've merely made a video.

Of course that's not the case with TLoU2, which obviously does have quite a bit of gameplay. But when story is so clearly the priority, and that story so jarringly disconnects from your agency as a player, I do have to wonder if there's anything deliberate about TLoU2 being a video game beyond it simply being the medium that these artists are proficient in.

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