Not sure if anyone will find this interesting, but I wanna talk about something other than durability.
I set up some rules for myself to make the game way more fun, it actually becomes a true role playing game this way. It goes to show why Link is the best silent protagonist, he's easy to project myself onto.
So here are the rules
Absolutely no fast travel - This alone makes the game a whole lot better. Hyrule is such a wonderful open world, and every inch of it deserves to be explored. Feels like it does the game and myself a disservice when I just fast travel everywhere, miss out on a lot that way.
Pro hud - Should be kinda obvious, the hud is an eyesore and isn't needed.
No map - That means I don't even bother getting the towers, never open map for any reason. The world has landmarks purposefully placed everywhere so it's easy to figure out where I'm going. If I do get lost (which happens once in a while sometimes I get turned around) then it enhances the role-playing aspect. For real lost and can't rely on a map, so gotta climb up and get to high ground so I can see which direction is where.
Only change clothes while in town - More specifically I usually go to an Inn or somewhere I can have some privacy. This way I have to plan ahead on which outfit I wanna wear depending on which terrain I'm heading towards... although this rule has become somewhat useless since I very rarely change my clothes now. But for instance going into Gerudo Town requires me to stop at the Bazaar so I can change into my girl clothes first.
No stocking up on food - If I cook a meal the intention is to eat it right away, gotta have that fresh taste. If I'm out in the wilderness and low on hearts, well then I gotta scrounge up some sustenance. Mushrooms are my favorite so hopefully there's some around (without collecting, don't want in inventory), place a bundle of wood next to it for a campfire to roast it real quick (or use a fire sword) and chow down on some tasty health. Or in a worse case scenario I would have to shoot a bird or maybe a moose and use the same campfire/sword method to roast the meat. But never a fox. Never hunt foxes.
Limited potions - Personally I never used potions before, which is part of why I have the no food stock rule. That persuades me to search for critters which are a little tricky to catch. Because I am allowed to carry potions with me, but I limit them to two each, and none of them for health. If say I'm low on health and want to use a potion for cold resistance that also restores hearts, then I have to find food for recovery first before downing that chilly elixir.
...And I think that's it. Sorry if this was a waste of everyone's time, but these rules have increased my enjoyment of the game about tenfold so I wanted to share.