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Topic~*Ultimaterializer's Post-Contest Analysis!*~
ZeroSignal620
05/17/20 11:17:17 AM
#293:


NowItsAngeTime posted...
One thing I'll give Stardew Valley (why I enjoyed it more than most) is that there is essentially a main story end goal. To make your dead grandpa proud of you within 2 in game years. It does require you to basically do a half-completion run but at least it's better than other farm games without any goal whatsoever.

The older Harvest Moon games used to be like that, though I haven't played any new titles since 2007.

_SecretSquirrel posted...
The super serious shit didn't happen until IV. The PS2 era was full of wacky shit like Big Smoke spending hundreds of dollars at a fast food restaurant.

I'd say 3 and Vice City were still comically fun in their own way. San Andreas, while great, was where the scales started to tip. SA had fun shit like fighter planes, jetpacks, a solid soundtrack, and the best exploring area (until V came out). It also had tedious things like grinding your attributes to do required in game missions; I recall having to swim 30 minutes just to be eligible for an underwater mission.

IV still is the most overrated game of all time and I couldn't even finish it. None of the characters were likeable, the sidequests repeatedly (and almost forcefully) got in the way, and as you said, everything was super serious. V was almost the same way but at least had fun characters and plot behind it.

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