Topic List | Page List: 1 |
---|---|
Topic | Contest Stats and Discussion - Part 1360 |
Wanglicious 05/10/20 8:00:10 PM #69: | Sword/Shield are a major step forward for competitive play, mind you. X/Y made breeding a breeze already, cutting down days of work into 1 Pokemon into <1 day to get something for a major pool of Pokemon, but now you don't even have to do that. IVs, EVs, and natures can all be manipulated so you don't need to worry about that; egg moves can be passed on to the other partner so you don't even need to breed further if you don't want to; you can train specific EVs in a way that's mostly clear and not include a single battle at all; experience is stored in multiple items that you can just maximize and easily grind something up in no time at all to 100. it's great on this front. single player is shit, however. you can tell exactly where they just needed to release the game no matter how incomplete it was. there's clearly attention paid to in terms of wild Pokemon matching your levels (so you don't need to grind them up) and also a clear idea of how to place them to make them useful for the next gym. but the single player rapidly devolves into "finish the fucking game so you can do all the shit you wanted to do anyway." at which point, kind of ruins it. it is a multiplayer driven game with the only single player experience really brought out by a single area that just gets constant DLC. --- "Maybe it's a tentacle, molesting the planet itself. - Aschen Brodel. ... Copied to Clipboard! |
Topic List | Page List: 1 |