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TopicExplain the difference between capitalism and socialism...
TheWitchMorgana
04/12/20 4:49:43 PM
#41:


Unbridled9 posted...
Imagine an MMO. In this mmo the best loot drops from the hardest bosses. So people play to challenge as hard a boss as they can manage to get as good loot as possible. However only 1% of the player base is capable of challenging the hardest boss and most people just stop around the mid boss levels if they even get anywhere at all.

also a whole bunch of players start with debuffs which means they have no way to even think about the higher content. sometimes you have multiple, and its mostly random whether you can actually do anything about them or not, and more often than not if you can get rid of them then youll be putting in way more effort than anyone in the 1% did

also, theres a whole bunch of starting areas you can get, which one you get is random, and each one has different resources, enemies, access to quests and gear, etc., so the majority of the people in the 1% just got the best starting area and no debuffs. unfortunately people defend this uneven system because it IS technically possible for someone with lots of debuffs and the worst starting area to eventually claw their way to the top, although very few manage it

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