LogFAQs > #937250003

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, Database 6 ( 01.01.2020-07.18.2020 ), DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicZero Puntuation and RLM debate if Dark Souls should have difficulty settings
UnfairRepresent
04/12/20 11:33:59 AM
#25:


SSJKirby posted...
From Software sets out to create an experience that puts everyone on equal footing


Everyone also has equal footing on difficulty settings

Not every game is for everyone


So?

FTL: Faster Than Light isn't for everyone, does that mean it shouldn't include volume settings so they can intentionally give players a worse experience and less control?

Creating multiple difficulty levels takes time and resources that From Soft may not want to devote to


I agree. No one should be forced to put stuff into their game that they don't want too. I think that's why I ultimately side with "No" on the debate.

Although the question becomes why don't they want too since it would not take long to implement at all. The various fan made mods that break the game have already demonstrated that.

But it speaks volumes that this valid argument is always stated as point #16 after like #15 awful ones about some vague indefinable "point" and how other people don't deserve to have fun. It's all very entitled gatekeeping nonsense.

Reminds me of that time AVGN's Mike Metai went ham on a stream about the White Toonoki Suit in Mario that appears if you die too much. Someone in the chat asked why it bothers him since it's optional and you don't have to use it and Mike went on a really weird embarrasing rant about only the elite are allowed to beat games and no one else should be able too.

Just seems like everyone has forgotten that video games are for fun. these indefinable "points" that people can't explain but justify not having fun while wasting hours of their lives don't make sense to me.
---
^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
... Copied to Clipboard!
Topic List
Page List: 1