LogFAQs > #937236268

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TopicDid anyone play both SMT: Strange Journey & SJ Redux?
ssjevot
04/12/20 3:07:20 AM
#28:


Illuminoius posted...
"hit weakness and buff/debuff turn 1"

Hit weakness is basically useless in 1, 2, and if. Buff and debuff have some use but it was 3 that started the trend you're referencing here. Early Persona and other early spinoffs like Devil Summoner also had little emphasis on the weaknesses aspect.

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