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Topic | Did anyone play both SMT: Strange Journey & SJ Redux? |
ssjevot 04/12/20 3:07:20 AM #28: | Illuminoius posted... "hit weakness and buff/debuff turn 1" Hit weakness is basically useless in 1, 2, and if. Buff and debuff have some use but it was 3 that started the trend you're referencing here. Early Persona and other early spinoffs like Devil Summoner also had little emphasis on the weaknesses aspect. --- Favorite Games: BlazBlue: Central Fiction, Street Fighter III: Third Strike, Bayonetta, Bloodborne thats a username you habe - chuckyhacksss ... Copied to Clipboard! |
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