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TopicDire Dire Docks and Tiny Huge Island should've been cut from Super Mario 64.
BakonBitz
12/09/19 12:01:55 PM
#31:


YokoGeri posted...
memory may be tricking me, but I thought that the SMB level was regular sized mario with gigantic enemies and objects (e.g. bricks), while tiny huge land didn't actually have supersized enemies?
Still, similar concept. And I think the existence of Koopa the Quick in the huge version suggests that it's normally a supersized enemy land with a gimmick of supersizing yourself to dwarf everything else.

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