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TopicX-Men Draft Round 1: Blue Division
ScareChan
11/20/19 6:22:28 PM
#25:


So now I have a bit of computer time I can flex my ideas a bit more

My main idea I had when I was building a team was that these guys would in fact be efficient in combat and missions together as a team, but not exactly soldiers that Logan may expect. And though some of them come off as atypical there is an underlying theme of human condition and needing to be comfortable with themselves outside of combat and mission related things.

My actual comic knowledge is limited, but I feel like these characters and pairings have a lot of interesting stories to tell. And I feel like they actually have an understated ability for potential diplomacy before things go south. A lot of my roster has foreign language skills, acting ability, and other talents that lend well to playing up to non combat related outings.

Anole I find to be a very interesting character. He seems to be fairly malleable to me as far as being able to adapt to any environment and I feel like he can make a good pairing with any of the characters on the roster and serve a unique role to each. Wolverine he has an existing and serious respect for as it is. And on the other hand, I can see a comedic pairing with Deadpool where Wade simply thinks he is like spiderman for his wall crawling abilities.

The flaws of my team as people seem like a big part of what would be looked into to me. Captain UK for example seems like she would be a potential PTSD or other trauma like victim based on her story. Treading those waters and needing companionship in the likes of this team may seem rough, but Logan and Puck are guys who have just about seen everything. And getting them to talk could be a big thing.

Not going to touch on everyone right now, but did want to give a broader idea of what I was looking for in the team. Having access to both serious side of things, as well as a comedic side; gritty combat potential, diplomatic options, flexibility and creative people who can have glaring flaws that need to be addressed and make them human in the end.
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