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TopicITT: RPGs that subvert the need for/effects of grinding
SailorGoon
11/13/19 6:07:16 PM
#19:


tiornys posted...
FFXIII because of the combat math. The impact of grinding is linear whereas the impact of better strategies is multiplicative.

Many SMT games effectively cap grinding by rapidly diminishing the XP you get from killing lower level enemies.
Yeah, you really don't need to grind in most SMTs anyways. Really just stop building a team of glass canons. Fuse some demons with buffs, debuffs, and ailments.

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