LogFAQs > #930028799

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TopicRegarding the Pokemon issue --
bobbaaay
11/12/19 11:57:35 AM
#4:


Gheb posted...
The reason Dexit is a problem is that their reasoning behind it, that they wanted to improve the animations and focus on other features, is either just an outright lie (the games animation have no notable improvement and there are more features cut than added) or that Game Freak is legitimately incompetent and that they needed to cut those Pokemon to get the product we currently subpar product we currently have.

If the game came out looking like Super Mario Odyssey, with the Pokemon they didn't cut having fleshed out animations, robust new features, and popular old features, then people would have been much more forgiving of the Dexit. As it stands now, they were cut and there seems little to show for their culling.

And don't you be badmouthing Starmie.


Granted I never played competitive, and I haven't looked up anything since Gen 5 --
but lots of the Pokemon they cut were either meta-defining Pokemon that were overused in competitive play (Skarmory, Garchomp, Salamence, etc.), were starters (many of which had mega-evolutions, or aren't very necessary outside of competitive play or nostalgia because even though their movesets are vastly different their typings and cumulative stats are similar), or were legendaries (and we don't need THAT many legendaries, especially if you were expecting them to shove them in the game. what - are they going to have like 20 different optional dungeons with the legendaries at the end?).

The cuts made perfect sense if they wanted to reboot the franchise and re-establish a different competitive atmosphere without power-creeping existing Pokemon. Plus many of the ones they kept were literally the iconic or popular Pokemon you'd "expect" them to keep outside of starters and legendaries.
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