LogFAQs > #929697631

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TopicWhat "innovative" game design changes are a surefire way to kill it?
masterpug53
11/05/19 9:46:12 AM
#12:


Trying to make familiar and necessary 'gamey' functions more realistic / immersive to the point of annoyance. I remember one of the Fables replaced the equipment menu with some magical closet where you had to wander around and find / actually put on all your equipment. I played that shit for all of a couple hours before finding something infinitely better to do.
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