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Topic | What "innovative" game design changes are a surefire way to kill it? |
masterpug53 11/05/19 9:46:12 AM #12: | Trying to make familiar and necessary 'gamey' functions more realistic / immersive to the point of annoyance. I remember one of the Fables replaced the equipment menu with some magical closet where you had to wander around and find / actually put on all your equipment. I played that shit for all of a couple hours before finding something infinitely better to do. --- Simple questions deserve long-winded answers that no one will bother to read. ... Copied to Clipboard! |
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