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Topic | Why did real-time strategy games kind of die off? |
s0nicfan 10/28/19 10:59:29 PM #5: | Blizzard spent a decade patching Starcraft 1 until it was basically as perfectly balanced as you could get. The genre kind of suffers from the same problem as MMOs, where a new game has to simultaneously innovate but at the same time be as feature-complete as something that had a decade of work, and it just can't happen. Not when compared to starcraft. Even StarCraft II couldn't compete with it. --- "History Is Much Like An Endless Waltz. The Three Beats Of War, Peace And Revolution Continue On Forever." - Gundam Wing: Endless Waltz ... Copied to Clipboard! |
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