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TopicWhy did real-time strategy games kind of die off?
s0nicfan
10/28/19 10:59:29 PM
#5:


Blizzard spent a decade patching Starcraft 1 until it was basically as perfectly balanced as you could get. The genre kind of suffers from the same problem as MMOs, where a new game has to simultaneously innovate but at the same time be as feature-complete as something that had a decade of work, and it just can't happen. Not when compared to starcraft.

Even StarCraft II couldn't compete with it.
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