LogFAQs > #925916618

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TopicCapcom announces 'Mega Man Legacy Collection Collection'
Revelation34
08/11/19 6:47:28 AM
#31:


Aaantlion posted...
...because they evolved based on market demands. And, honestly, the original Zelda was pointlessly confusing. Had they kept that direction, it would have been far more niche and eventually replaced by Zelda clones that took a hint.

Mario games are more forgiving because the franchise has a lot of younger players and overly challenging games are a turnoff to them (which is why they had *already* softened up by Super Mario Land on the SNES). Doom has upgrades and cinematics because it's an industry trend. Your Final Fantasy complaint has no substance so it can't be addressed.


The early Mario games were not hard at all. Also they learned they fucked up with Zelda 2 and went back to their roots with Link to the Past.
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