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TopicIf "metroidvania" games were given a proper genre name...
Tyranthraxus
07/08/19 11:42:22 AM
#44:


Giant_Aspirin posted...
sure, but not all "action adventure" games feature those mechanics. and while LoZ does frequently use the "return here later when you have a specific upgrade to access this area" thing, it feels like the game has so much more going on and that isn't quite the focus, which is why i'd be hesitant to call LoZ a "metroidvania".

defining genres for games has the same problems as defining genres for music, or other entertainment. things often span multiple genres and its so easy to find an instance of a game from one genre that has element(s) from other(s).


I mean pretty much all action adventure games do have those elements. If you're not using things you found in one area to solve puzzles in another, you're probably not playing an Action Adventure game. It's probably just straight Action.

Games like Uncharted are just shooters. The fact that they have a puzzle platforming break every few minutes doesn't really change anything. It's just a pacing device.

Games do span multiple genres but that's why a much more broad term like Action Adventure is the appropriate label. By invoking the word metroidvania, you're specifically invoking a feel of the 2D sidescrolling and platforming aspect of Action Adventure. If you take a similar game but 3D like Darksiders 1, it still has all the same qualities of a metroidvania but it generally isn't called one.
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