LogFAQs > #924401988

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TopicIf "metroidvania" games were given a proper genre name...
DevsBro
07/08/19 10:57:57 AM
#30:


Action-adventure platformer.

This would place some less exploration-based games like Mega Man X on the fringe, but I would say that technically, Mega Man X wouldn't qualify as an adventure game because item acquisition isn't really the driving factor in advancing through the game. You could argue that you need to collect the boss weapons in order to access the fortress, but I would instead consider the goal to be defeat of the boss rather than the acquisition of the weapon, since there's normally no need to actually use the acquired weapons even after you grab them. Plus, you don't get them through exploration anyway. You get them through combat. And a couple of offhand instances on the series, like needing to use a special weapon to defeat High Max hardly tip the scales for the overall series.
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