LogFAQs > #914396734

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TopicWe need to stop microtransactions, collector's editions, day 1 DLC, etc.
Orlando_Jordan
12/19/18 2:08:38 PM
#21:


EffectAndCause posted...
The pricepoint for games has been $60 for 2-3 console generations now, but games have gotten more and more expensive to make because of how big and detailed theyve needed to become.

They need to make their money back in more ways than just the initial sale.

Why have costs been rising when developing games has never been easier? The PS2 and PS3 had proprietary hardware and were hard to develop games for. That didn't stop developers, and they even released some games new for $40. The PS4 and Xbox One are basically just PCs. If you make a game for one, you can port it to the other two platforms for more profit without much trouble.
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High-IQ
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