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TopicSega Saturn and Dreamcast feel almost lost to time
Darmik
12/06/18 12:24:26 AM
#12:


VipaGTS posted...
Darmik posted...
butthole666 posted...
Darmik posted...
Considering how badly it sold I think the Dreamcast's legacy is alright.

It sold well, it just stalled out after an initial boom


It sold less than the Wii U.

it stalled early. Sega just couldn't keep with with the other guys financially after all their previous blunders.


It was sales as well.

Moore stated that the Dreamcast would need to sell 5 million units in the U.S. by the end of 2000 in order to remain a viable platform, but Sega ultimately fell short of this goal with some 3 million units sold.[66][105] Moreover, Sega's attempts to spur increased Dreamcast sales through lower prices and cash rebates caused escalating financial losses. Instead of an expected profit, for the six months ending September 2000, Sega posted a 17.98 billion ($163.11 million) loss, with the company projecting a year-end loss of 23.6 billion. This estimate was more than doubled to 58.3 billion, and in March 2001, Sega posted a consolidated net loss of 51.7 billion ($417.5 million). While the PS2's October 26 U.S. launch was marred by shortageswith only 500,000 of a planned 1 million units shipped due to a manufacturing glitchthis did not benefit the Dreamcast as much as expected, as many disappointed consumers continued to wait for a PS2while the PSone, a remodeled version of the original PlayStation, was the best-selling console in the U.S. at the start of the 2000 holiday season.]


https://en.wikipedia.org/wiki/Dreamcast#Launch

It had a decent enough launch (I think nearly every big brand console does) but the death signs began mere months after it launched.
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Darmik
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