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TopicAny recommended n64 rom hacks?
Alkaloid
12/03/18 4:09:17 PM
#7:


Jshipp24 posted...
There is a new oot hack called nimpize adventure that is a huge change compared to base oot it just came out recently but it looks really good

Been playing this, it's ok. There are a few design choices that seem to confuse "difficult" and "annoying"

For example, you're stuck on 3 hearts and one fairy until you beat the first dungeon. There's a room with Gerudo (the ones that actually fight you) and lava floors that you have to navigate without dying. Unless you do perfect backflips, you're forced to take a quarter heart damage every time you touch lava. To make matters worse, the first look at the room will lead you to believe that you must kill all the Gerudo to open a barred door (thankfully, the designer was not quite that sadistic)

Another thing is how several of the puzzles are designed to make you run across a room a few times to pad it out (hit an eye switch to spawn some platforms at the other end of the room, navigate them to reach a floor switch that opens a door back at the other end)

And I have yet to find a fast travel mechanism, and the path from spawn to pretty much anywhere is a long, boring slog (think Zelda 2). For example, to reach Kakariko from spawn you have to go through Zora's Domain, Lost Woods, Goron City, and Death Mountain Trail (there is no hub connecting the two)

Combine those with the fact you'll find several dungeons you can make progress in before hitting a wall (thus prompting you to leave and come back with item X), and the game becomes quite tedious

In a way, it's like if Zelda were classic Metroid, complete with scouring the world trying to find your next item and hitting lots of dead ends until you do

Personally, I don't much like that. I may change my mind as I play more, but at least the first few hours of the game are a bit grosser than they needed to be (I would say definitely not a casual Zelda fan hack)
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