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TopicTangy reviews the Super Smash Bros. franchise
BetrayedTangy
12/02/18 9:59:03 PM
#22:


Super Smash Bros. for 3DS (2014)

Gameplay
When Smash 3DS first hit it was crazy! The game was crazy unbalanced and it was blast, granted after a couple of updates it started to calm down and the Wii U version was out before too long which balanced the game even more, but honestly the Wii U version completely invalidated the 3DS version to a point where it doesnt even matter. I personally think it would've been really cool if the game was kept really unbalanced so it could be an alternative way to play online. That way the game still has a purpose amongst the other Smash games.

Roster
The build up to this game was filled to the brim with hype. Every new character got announced via a cinematic trailer that really hyped up all the characters even if you didnt have an interest in them initially. You know what though even without the trailers these are some damn good picks so many new franchises get reps making it feel like a more complete roster. The returning characters mostly get revamps as well, which gave a lot of people the chance to retry some characters they might not have liked prior. Now as great as a lot of this is, some of these roster cuts are ridiculous. The worst being the Ice Climbers, they flat out got jipped. The only reason they were cut was because they wouldnt work on the 3DS. Frankly it makes me question if splitting the game into two versions was even worth it, but I'll get more into that when I get to the overall section. Oh yeah there's also the DLC characters but I'm saving them for the next review

Single Player
3DS' premiere mode is Smash Run and while technically it is multiplayer, you play most of it by yourself, so I'm counting it here. Smash Run is a blast though! Probably one of if not the best Smash Mode to date. Theres a ton of references to other franchises, it has a lot smoother platforming than SSE and the power ups make each playthrough a different experience, plus it's nice and short so it doesn't really get repetitive. Honestly it's a shame it's a 3DS exclusive because it really deserves more exposure.

Bonus Content
Ugh weve fallen so far from Brawl I know the content is supposed to be split between the two versions, but if Nintendo wants to release them as separate games then that's how I'm going to treat them. There's like minimal content here, Melee had more content than this. Having the challenges back is nice, but it honestly doesn't matter because most the unlockables aren't great. The trophies are pretty half assed, most are just moved over from various 3DS games and the music player sucks, because of the poor sound quality. I hate being this negative about the game, but I really think making two versions of the game was a mistake.

Overall
Smash 3DS has no reason to exist. I know it's harsh and all, but seriously I feel actually cheated by Nintendo. It's clear that they released the inferior version first, so people would buy it due to hype, then drop 60 bucks two months later to get the actual game. Not only was that a dirty move to the fans, but I feel like they did Sakurai dirty too. He had to develop two games and try to live up to all the hype. I don't blame him for the lack of content here, but it's such a bummer that what could be an awesome Smash game was cut short just so Nintendo could make some extra cash. My review for the Wii U version should at least be a little more positive.
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