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TopicWhat does "deep gameplay" mean?
TheMarthKoopa
11/14/18 3:02:06 PM
#11:


Shallow: Overwatch
Everything is literally spelled out for you on your skill buttons and there isn't anything you can do outside of pressing them in the obvious proper situations to be "good". Objectives are structured to play out exactly the same every match because eSports

Deep: Team Fortress Classic
Tons of advanced movement techniques to master and get an edge over your opponent. Flag isn't locked to a single path like payloads so there is no limit on the strategies you can use to capture it. No 1-button-win skills/ultimates. Just pure skill and a deep bucket of tools to achieve it.

Overwatch is designed so you play exactly as the developers intend you to in just one specific way. Breaking out of that will result in a patch to bring you back in line to the developer's shallow vision.

TFC is the opposite. You are given multitudes of tools and it's up to YOU to figure out what sucks and what's good, and how to be good with it, without the developers stepping in to lessen the skill gap.
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