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Topic | Rockstar workers did 100-hour weeks on RDR2 |
s0nicfan 10/15/18 12:05:03 PM #35: | eston posted... Veggeta X posted...eston posted...I wish game companies would stop doing this. It isn't a badge of honor, and it isn't impressive. You've been working on this for 7 years. Why is there still crunch time? How badly managed does a project have to be that you work on it for almost decade and still have to force your workers to kill themselves to get it out on time? No, but an executive COULD look at current gaming trends and demand that a feature or something be added at the last minute, forcing teams to work around the clock to keep from getting delayed. I'd bet money that the success of GTA Onlne is the reason for this particular crunch, since I doubt the devs were working towards making Online a core part of the game back when work first started. --- "History Is Much Like An Endless Waltz. The Three Beats Of War, Peace And Revolution Continue On Forever." - Gundam Wing: Endless Waltz ... Copied to Clipboard! |
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