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TopicHey programming people; is it possible to render a hologram onto a texture?
Questionmarktarius
09/27/18 9:02:08 PM
#4:


Lokarin posted...
Questionmarktarius posted...
Possible, yes, but it would take somewhere in the realm of 500K displays to actually work.


wouldn't it just required a pair of parallax lightmaps and a sinusoidal displacement map? Or is there more to it than that?

EDIT: And I do mean by using the same technique as real holograms... not just using a 3d cubemap with a 3d model in it

You'd have to replicate the light field imaging that makes holograms work, which would take a pretty ridiculous display resolution.
https://upload.wikimedia.org/wikipedia/commons/a/a5/Holographic_recording.jpg
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