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TopicWhich aspect of Final Fantasy X is worse: Blitzball or Cloister of Trials?
jpenny2
08/23/18 1:18:15 PM
#23:


I wish the Cloister puzzles were more intuitive. Like in a Zelda game, I can generally see what needs to be done. Maybe I need to blow open a hole in the wall to let the sun in and then position a series of mirrors so that they reflect the light onto a trigger--the general premise is clear. In the Cloisters, it feels like I'm just moving spheres from one slot to another until I have them where they're supposed to go.
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