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TopicMetroid (NES) is a terrible game
PiOverlord
08/17/18 2:46:42 AM
#35:


looked posted...
Metroid really doesnt require grinding for health, just dont die before getting your first energy tank. Every additional tank gives you full health. There are more energy tanks in the game than you can actually hold, so you have 2 to use as refills after you die, or get your password. 6 energy tanks is more than enough to do anything in this game. If you are still dying, than you just need to get better at the game.

The no map thing isnt a big deal either. The game is very small, just look at the map compare map to later games. The areas are intentionally similar, and some misleading, to make you have to explore a bit.

You dont need to crouch or shoot down, you can use bombs to kill enemies in the ground, or use wave beam. You are supposed make a choice between the more powerful wave beam, or utility of the ice beam. But really screw attack makes them both feel underpowered. This game is the reason it has the reputation it does, because the later games diminish its usefulness.

You don't have to defend such a dumb, terrible decision.

Most people aren't going to know where many of those tanks are, and dying is pretty easy, and annoying to deal with.
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