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TopicScarlet Ranks User-Created Superhero Teams
scarletspeed7
08/10/18 11:12:15 AM
#108:


#60 - Poker Night at the Inventory Created by: Mega Mana
The Thing
Human Torch
Wolverine
Cannonball
Captain Marvel (Carol Danvers)
Guy Gardner
Booster Gold
Blue Beetle (Ted Kord)
Renee Montoya


We're now coming to a group of teams wherein I don't see the potential for chemistry. This was a very unique little team on the list, and I credit Mana for coming up with something with a little bit of creativity. However, and I hestitate to say this, poker in comics is an afterthought. Any team can play work with one another; what's more important is what you'll be doing outside of the occasional three-page scene once a year. My issue here is that this is a very large team, and it's going to be divided into these little cliques of influence. You have a chunk of the Superbuddies here, you have half of the Fantastic Four hanging out, and you got a couple mutants in another corner. That leaves the sort-of outlier female characters chilling on their own. All of these disparate quadrants are going to have a hard time coming together in the end.

I don't see an easy access way to bring this group together, especially given that the concept appears to be cards. None of the characters who would be fun in a card game are included in the group, so this relies on personality to propel itself forward, but the problem is that the different spheres of influence are going to turn inward and interaction is not going to build to deeper or more interesting relationships. Ultimately, I think this group will come across as some fan favorites almost but kind of not almost completely not working together.

Membership Drive: I think the Superbuddies are the step in the right direction. I would probably nix the rest of the roster and focus on the Poker aspect of this. In fact, I'd also nix Guy Gardner, too. Get rid of the clique aspect of the team. Instead, bring in Gambit. Roulette would be a good choice as well. Maybe a modern rendition of the Gambler. I'd like to also see Saturn Girl here. That's a six-person table, and about as full as I would want the game to get with regulars before you plunk down a couple guests every story to keep things fresh for readers. With such an overly large roster, the characters will quickly stale because there isn't enough room for poker to remain interesting when everyone has to "get their shit in" each issue. Instead, we'll have a rotating block of guest characters, and the interactions from the regulars will develop based on new functional input from these external forces.
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