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Topic | C/D: Metroid Prime 1 >>>>>>>>>> 2 |
DevsBro 08/01/18 8:13:08 AM #19: | Questionmarktarius posted... DevsBro posted...Then a few miscellaneous things like giving no indication that you're supposed to shoot the Quadraxis head when it detatches while making it painfully obvious that you're supposed to jump on it, while also making it totally possible to actually jump on it but making Samus for no reason refuse to Spider Ball to it just because you didn't shoot it first. This is kind of the opposite of that though, since you're actually supposed to violence it until it gets stunned, and until you do, the super obvious morph ball tracks are still accessible but using them leads to a dead end. Because for whatever reason, not only does stunning the head make it easier to get on top of it, but Samus will not stick to it for no reason until you do. --- 53 LIII 0b110101 p16 0x35 ... Copied to Clipboard! |
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