LogFAQs > #905523956

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TopicC/D - Mute video game heroes in story driven games is terrible writing
Kircheis
07/22/18 12:53:22 PM
#4:


C

One of the more aggravating examples of this I've seen was in Pokemon Super Mystery Dungeon, where the protagonist is technically silent...but you're constantly exposed to the protagonist's inner thoughts, most of which were written as if it was actual dialogue, and he still has to pantomime whatever he's saying to everyone around him. What makes this particular example even more annoying is that Gates to Infinity's protagonist actually does speak throughout the game!
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