LogFAQs > #905050965

LurkerFAQs, Active DB, DB1, DB2, Database 3 ( 02.21.2018-07.23.2018 ), DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicFinal Fantasy Brave Exvius Topic: Saved from the Purge
Fiyun
07/14/18 4:06:31 AM
#270:


GANON1025 posted...
How much better is CG Fina over Ayaka?


Meditate and Embolden, 45% vs Divine Veil. (80% atk and def+45% all elemental resistance.)

Dedication, 2500hp and 50mp, cost 99mp, vs Manatopia, cost 52 mp. (Restore MP (50) to all allies except caster
Refresh (40 MP, 0.3x) split over 3 turns to all allies except caster)

Hi Regen (Heal (3000 HP, 9x) split over 3 turns to all allies) vs Shining Cheer (Heal (3000 HP, 9x) split over 3 turns to all allies, increase LB gauge (1-3) to all allies)

Stop Detach, 75% camo, stop immunity and immunity towards everything important save sleep, vs immunity towards anything important, save confusion, counters (attack, heal, charm(Never seen it work.)), 100% lb fill rate and entrust.
==
56 stones in cost, Cure all status ailments, stat breaks, stop, and charm to all allies, Revive all allies (100% HP), Restore HP (100%) to all allies vs 27 stones in cost(before 100% lb fill rate is applied) Magic damage (9.4x) with SPR scaling to all enemies, Decrease light and dark resistance (50%) for 3 turns to all enemies
Auto-revive (100% HP) for 3 turns to all allies. (Imperils and auto-revive numbers are the same at lv 1-25. Only damage is effected.)
==
MP regen:

Ayaka: 5%+10% from her own TMR.

LM Fina: 5%+5% from trial exclusive+5% from mini story exclusive.
==

Misc differences:

Ayaka gets 1800hp regen from her TMR, LM Fina can attack with two light abilities weaponizing her SPR.
==
7* differences:

Ayaka:

LB, when equipped with her own TMR: AoE Cure All Ailments & AoE Revive with 50%/100% HP & AoE 50%/100% HP+MP Recovery & AoE Remove ATK/DEF/MAG/SPR/Stop/Charm Debuffs, costs 53 stones.

TMR function: See above. Adds 100% MP aoe recovery and a 3 turn 2k barrier for her at start of battle. (And if revived?)

Passives:

+40% HP/MP & 80% Chance Ignore up to 3 Fatal Attacks when HP above 40% & Gain 1 LS per Turn, +20% DEF.

Barrier 1: Available Turn 1) 5 Turn Cooldown: AoE ~2500 HP Heal w/ 18x Mod & AoE 3 Turns 3000 HP Barrier
Barrier 2: (Available Turn 1) 4 Turn Cooldown: AoE 3 Turns 3000 HP Barrier & AoE Revive with 100% HP
Barrier 3: (Available Turn 1) 3 Turn Cooldown: AoE Cure All Ailments & AoE Remove Stop Debuffs & AoE 3 Turns 3000 HP Barrier.

Trivia:

She gets 5 stones per turn at this point if enhanced and use her tmr.
==
LM Fina:

LB: 1040% AoE 11 Hit Magic Attack w/ 100% of SPR as MAG & AoE 3 Turn -65% Light/Dark Resist & AoE 3 Turn Auto-Revive with 100% HP. Cost remains unchanged.

TMR function: +20% ATK/DEF/MAG/SPR & +30% Light Resist & Gain 1 LS per Turn

20% def. New counter, 25% activation rate against magic(2 cast restriction.), AoE 20 MP Recovery & AoE Fill 1 LS.

Sacred Burst is 605% now. Arch Punisher is 440% now.

Cooldowns:

(Available Turn 1) 3 Turn Cooldown: Self 3 Turn Auto-Revive with 80% HP & AoE Revive with 100% HP

(Available Turn 1) 7 Turn Cooldown: AoE ~2500 HP Heal w/ 18x Mod & AoE 3 Turn Auto-Revive with 80% HP

Trivia:

At this point if you have done everything for her she got 30% earth/dark/light resistance. (And up to additional 40% light or dark depending on your equipment selection.)

She can activate an additional 50%SPR passive if you got the one-handed "bow" from Tinkerer Carrie during the snowbear event.
==
Enhancements:

LM Fina like all other CG units got none for now.

Ayaka:

Stop Detach +2: AoE Remove Stop Debuffs & AoE 5 Turn +100% Stop Debuff Resist

Dedication+2: AoE except Self Recover 4000 HP, 80 MP & AoE except Self Fill 3-7 LS

Sage Wisdom: +100% SPR when equipped with Staff & Gain 2 LS per Turn.
---
"And my cat may have sucked, but he was the finest sucky cat on this god-forsaken rock!" - Borderlands http://www.backloggery.com/trashknight
... Copied to Clipboard!
Topic List
Page List: 1