LogFAQs > #904949708

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TopicStarting Xenoblade Chronicles shortly. Gimme some tips
foolm0r0n
07/12/18 1:19:36 PM
#23:


pxlated posted...
is it easy to tell which ones are going to have some kind of interesting story or character interactions to them, and which are just busy work?

Very clear

Namely, the busy work sidequests auto-complete, while the story ones make you go back to the NPC. So definitely take all the grindy sidequests you can find, cuz they help direct you around the big levels and give you cool things to do. But don't feel held back by them at all.

Battling is way deeper than it seems at first. It's all about DPS and getting huge combo attacks by managing cooldowns. There's also an aspect of aggro that ends up very important. It's very similar to WoW in that sense. Healing is way less important than other RPGs. Try to kill the enemy before they kill you, don't necessarily try to stay at max health like in other RPGs. There's a reason you auto-heal between battles. You can play with different characters as the lead, and you can equip different abilities to them. Try lots of options because they change the game drastically.

Dolphin always had messed up audio for me (music cutting out sometimes) but other than that it's insanely gorgeous in high def, and you can get texture packs for PS4 buttons and such.
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_foolmo_
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