LogFAQs > #904904350

LurkerFAQs, Active DB, DB1, DB2, Database 3 ( 02.21.2018-07.23.2018 ), DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicThe Notes of Cain, Topic 2 [CYOA]
Pirateking2000
07/11/18 5:54:01 PM
#116:


Man I am getting some serious Condemned Criminal Origins vibes from Shell Squad's location

As for the Moth Party...this is a pretty rough situation.

I am trying to judge the layout of where they are at currently. Hippos (and I am assuming monster hippos) are surprisingly fast but I don't think they can turn on a dime so if the team can make some narrow abrupt turns at the edge of the hallways and make use of the uneven terrain, that could probably buy them some time.

Trying to take this thing head on in a DIRECT charge (as option A seems to imply) just seems like a bad time. Hippos are fucking tanks as has been described

I am kind of leaning to C actually.

He felt like getting his boot stuck in the mud and sinking to oblivion would be a rather stupid way to die. As for Fah, she was walking along the top of it all, her sandals glowing the entire time. They seemed to be reducing her weight enough that there was no risk of her sinking in.


I wonder if the team can kite the thing out into the Mudlands and let the mud take care of it. Jamison was sinking when out there, think that'll stop the Uber Hippo (of course this is assuming going with C will lead to them even attempting that or trying to go for that hole to the second floor)?
---
XBL GT: Demon Ninja X2
"There comes a time in every man's or woman's life where they have to make **** up to cover their ass." - Hazama
... Copied to Clipboard!
Topic List
Page List: 1