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Topic | Let's discuss game design traits that we either LOVE or HATE |
Mega Mana 07/10/18 2:20:13 PM #4: | Love: Earthbound's Rolling HP meter. - Hits could be much more devastating and lethal, and you'd need to act quickly to save everyone. Hate: Slow Walk Areas (most recently seen in KotOR) - There's an environment your character naturally shouldn't be able to traverse, but you can unequip everything and put on this environmental suit and slowly, slowly, slowly walk across a part of a map just to go an open a door. --- "In my headcanon, some staffer saw Trump pull out his phone and start typing so they just Terry Tate Office Linebacker'd him out of his shoes." - FFD ... Copied to Clipboard! |
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