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Topic | Let's discuss game design traits that we either LOVE or HATE |
Solioxrz362 07/10/18 1:49:09 PM #1: | Please put the game you're referencing and describe what you love/hate about it. I'll start. Final Fantasy IX Trance (HATE) Why does this have to trigger as soon as you fill up the trance meter? So annoying. flOw (VITA) Gyro motion controls (HATE) This game is probably fine on the PS3 with gyro motion controls. You tilt the controller to move your creature. However, when your controller also has the screen on it, it's really frustrating trying to look and tilt at the same time. Playing this on the VITA hurts your neck and gives you a headache. Whoever designed this port should've put in an option to move the controls to the stick. Furi / EOE: Eve of Extinction Boss rush mode (LOVE) I love boss rush modes! They're really fun. If it's timed, it adds a bit of a competitive arcade feel to it cause you're really wanting that fastest time. It also let's you fight some of the most interesting fights in any game back to back to back. Boss fights are great. More games should have them. --- Got a brand new blues that I can't explain ... Copied to Clipboard! |
Topic List | Page List: 1 |