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TopicJust beat stardew valley (switch)
SantaRPidgey
07/08/18 9:01:04 PM
#1:


This game does A LOT right, but towards the end I couldn't help but realizing that everything this game does well is a stolen feature from either harvest moon, rune factory, or animal crossing. Every feature is super well polished, but none of them feel... Interesting or groundbreaking.

I mean obviously the harvest moon series has been stagnant for decades, and a game that simply get features right is a welcome change of pace, but I just couldn't help but feel unsatisfied toward the end of the game. Everything worthwhile can be done within two years, and toward the end of the two years I was neglecting my farm and sleeping in every day. I had all the money I needed, all the townspeople were at max hearts (except maru, but I wasnt getting out of bed just to give her a battery pack)

Villagers were mostly boring, there didnt seem to be a huge incentive to raise them to max hearts. I thouht being able to befriend korbo and the cave troll was cool, but at the end of the day I didnt get anything but more hearts on a picture.

In harvest moon 64, all the villagers you befriend come visit you on your evaluation day and throw a big party, it makes it worth it, because seeing everyone come to the party with unique dialogue is why you befriend people like the guy who ships your crops. In rune factory you get to bring villagers with you when theyre at max hearts. I know they played these games, because soo much was borrowed from them.

Also barring NPCs from marrying each other is dumb. I get they left that open so the pc can marry whoever they want without starting a new game, but the game needs replay value.

Don't get me wrong, it was a super fun game in the first year. And once I found some fun ways to game the system I was pretty proud of myself. But it was just so darn shallow it was hard to even enjoy things like decorating my farm, because I knew I wouldn't be playing for much longer.
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