LogFAQs > #902803095

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TopicBad game design in games
ModLogic
06/08/18 9:16:18 PM
#104:


HylianFox posted...
ogOEA posted...
Hexenherz posted...
Being able to save in midair >_>

I got to the haunted island in Tomb Raider Chronicles (farthest I had made it in a TR game up to that point) and there was this dumb jump you had to make over a chasm and grab a hanging rope and I kept missing it and eventually instead of clicking "load" I clicked "save" and overrode my game so that any time I loaded it it was just Lara screaming and dying.


Like that sucks, but I laughed really hard at the visual.

this why I like how BotW (et al) have a backlog of saves to choose from should you get screwed by a badly-placed autosave

um, it was clearly player error. not the games fault. git gud etc
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