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Topic | Do you like the "non-cutscenes" that games have? |
kevwaffles 02/16/18 3:23:27 PM #30: | XIII_rocks posted... 3 has the suppressor wear down Literally never ran out of suppressors, and I have never played 3 on less than Hard and was never shy about using the tranq, especially on my first playthrough. XIII_rocks posted... and the environments have obstacles that make finding a firing lane occasionally difficult. Heavy on the occasionally. Light on the difficult. At least imo. XIII_rocks posted... and require a perfect headshot for instant tranq. Plus it fires slowly and range is mediocre. I said "for actual stealth" for a reason. Obviously these are big drawbacks in actual combat. Also the range is way better than you're giving it credit for in anything but V. XIII_rocks posted... 4 and V take advantage of the outdoor settings and the range of the gun to make it more difficult. V sure, especially if you can't get to an area without getting spotted. Once you're in a base that's less relevant in most cases. 4 I would strongly disagree. XIII_rocks posted... Also, this doesn't apply to Act 4 and 5 of MGS4 at all, or half of act 3. ...Because you can literally use lethal weapons without the normal drawbacks of choosing lethal over non-lethal when it's the robots. Also Act 5 has human enemies in a stealth segment, so you can definitely utilize the tranq there. --- "One toot on this whistle will take you to a far away land." -Toad, SMB3 ... Copied to Clipboard! |
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