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TopicA Geektivus For The Rest Of Us
shadowsword87
02/15/18 10:51:32 PM
#205:


Zeus posted...
I more meant the fact that they'd randomly go from robbing a store to saving it. I'm not sure coordination necessarily contradicts chaos (well, from a DnD standpoint), but I suppose you'd know better in that regard.


Then you have to go to the second layer of Why Alignment Sucks: motive vs actions.
Did they do this purely to be an asshole, or was it to entice "chaos" into the system to then be used systematically, or any other reason. Does that matter?

You don't know the correct answer, and nobody else really does. Everyone just keeps arguing point after point until nobody cares. Throughout the editions Alignment has had a few sentences explaining what each alignment is and a basic idea how to RP it, and then a billion rules/spells about how those alignments interact with stuff. It's all completely up to the players/GM for any situation with any sort of subtly.
The last few editions have more or less gotten rid of alignment and just have a token part of it.

What's annoying is that alignment, stats, and the idea of a d20 are one of the things that stuck with the people who don't play DnD, which two of those things have have awful baggage that I wish would go away. The d20 is fine, there are a few people who swear by using 2d10 or 3d6 for their random number generator, but it's not nearly as big as the other stuff.
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