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TopicJim Sterling now whining about Sea of Thieves microtransactions
Darmik
02/15/18 1:29:49 AM
#116:


Frolex posted...
Darmik posted...
But it has significantly less of an impact than paid expansion packs. Which is how games used to be funded after launch.


And also offers significantly less value to the consumer as a product, and usually at a higher price.


Why? You can choose what you want to buy.

In the old system you'd need to spend a chunk to get all of the pets, all of the new islands, all of the new clothes and if you didn't buy it you would experience none of it at all. They'd likely need to split the userbase and the worlds.

In this one you can spend money to get things you specifically want. If you want just a monkey and not the cat go for it. But because islands and quests are free you aren't split from your friends if you don't want to pay for anything.

Do you seriously think the first system is automatically better solely because of microtransactions? Imagine sailing with your friends to a new island and suddenly half your crew disappear because they didn't buy the new expansion.

And if you hated DLC that much you could simply play it for the first three month where there isn't any.
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Kind Regards,
Darmik
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