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Topic"Turn based RPGs suck"
Tmk
02/08/18 2:00:06 AM
#16:


Master Kazuya posted...
An SRPG in real time would simply be an RTS.

But you don't really directly control someone in an RTS, right? At least from what I recall seeing.

I'm talking more about a game where you're actively playing, with an active combat system. Not just where things are constantly happening and you're doing menu stuff.

Basically, turn-based battling is, to borrow the term "beat-em-up" a "menu-em-up" and I'm talking about a strategy RPG where it's not a menu-em-up.
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