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TopicADS and Sprint are the worst things to happen to the FPS genre
I_Stay_Noided
02/05/18 9:00:37 PM
#61:


Webmaster4531 posted...
I guess I should ask what those mean? I did say grenade jumping is different from advanced movement like jet packs, double jumps, and wall running. Concussion is a grenade in TFC if I recall.

true bunny hopping gives you a speed increase compared to normal movement

in TFC 1.6 you could bhop up to 170% movespeed (1.5 and earlier had no cap on momentum), past that you were throttled back down to normal momentum and had to rebuild your speed back up. this made maintaining perfect speed absolutely integral to your playstyle in knowing how much to strafe with each jump to avoid losing all your speed

chopping had two different forms, one of which was completely useless and the other was actually banned in league play for a bit iirc. the first form of chopping was simply crouching while moving, which was faster than walking normal but slower than bhopping so it was totally useless. the second form was crouching while bhopping. it made your hitbox incredibly janky and removed much of the skill needed to avoid the 170% speed cap. this technique was usually banned in league play as it was basically an exploit

sharking was a technique where you could your momentum while in water (a scout or medic could conc, hit the surface of the water, and retain their momentum rather than being slowed down from being in water)

rampsliding was simply concing into a ramp and sliding up it, crouching at the top to not get stopped and make impressive plays using the carried momentum from sliding up the ramp, such as sliding around a demomans pipes or to catch a dropped flag in midair

trimping was jumping into ramps to give you a higher jump and momentum, almost like a rampslide minus the concing
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