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TopicWhat TRULY hampered N64 sales?
Thompson
02/03/18 1:36:07 PM
#41:


fenderbender321 posted...
I don't even remember seeing a Saturn in stores...


I remember seeing PS1 and Saturn stands in some now-defunct game store with playable demos (or full games). The PS1 had 3D Lemming playing, and the Saturn had Bug. That's the only time I ever saw a Saturn game, or a Saturn for that matter. This, I'm guessing, was in late 95. I didn't even know what a PS1 and a Saturn was, to be honest. I was a kid who was quite happy with a NES, but was curious and envious of my cousins who had a Mega Drive. I was in for a mindblowing shocker in 97 when they got a Playstation and I saw (and heard) Lost World being played. That was such a leap from the typical 2D fare.

Anyhow, from what I understand, one reason for why the N64 lost to the Playstation was due to it launching almost a full year after the PS1. In fact, it didn't saw a EU release until mid 1997! That's almost two full years for the PS1 to establish itself with popular titels such as Twisted Metal, Wipeout, Tomb Raider, Resident Evil, Crash Bandicoot, and various sports and racing games. Another factor is that a CD could hold 700mb of data, whereas a cartridge could hold 10% of that at best. Moreover, the larger the cartridge, the more expensive its production, and that cost was passed down to the consumer. Barring a few exceptions, a N64 version of a PS1 game has less or no voice samples, reduced audio quality, and no FMVs. But it'll have no loading times, doesn't require a memory card, and the graphics might be sharper and brighter... with some fogging and blurrier textures, I suppose.
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