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TopicThe best part of Nier Automata was the credits (spoilers)
Tmk
02/02/18 7:41:35 PM
#3:


I found it amusing that the final boss was the credits since due to how the game's story was structured, it was kind of a recurring antagonist impeding your progress.

Though I'm also left wondering... Were there many, if any, games, before Demon's Souls, that had these weird unorthodox connectivities between players? Where it's not directly normal multiplier, but they can still interact in some way.

Because I don't think I ever saw a game have anything like that before Demon's Souls, so it was just kind of weirding me out the apparent impact Souls has had on gaming.
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