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TopicGuess my top 50 games, with twists, and a prize
Applekidrose
01/25/18 11:37:06 PM
#353:


#34 - Kittens Game
I used to be pretty big into clicker/idle games, and this is by far the best one I've seen. It's essentially a management sim mixed with a tech tree, but once you've fully conquered the technology and upgrades you start to realize you're only scratching the surface of the endgame. This is still updated occasionally, so I go back to it and grind out a few more runs. You get a real sense of satisfaction comparing the difference between the early game, barely scraping by, and late game millions of resources per second. Plus - kittens!!

#33 - A Dark Room
Start by stoking the fire. Keep it up til you're warm. This is a game about expanding your understanding of the world you're playing in, and it tells a cool and concise story as you play. The prequel is also very good, and very difficult. I recommend the Mobile versions so you can listen to the Developer Commentary - does that sound strange? It's actually super fascinating from a game design/philosophy standpoint.

#32 - Pripara
On the surface this is a children's rhythm game tie in to the Pripara anime. You tap the buttons along with the beat, and even the most difficult songs are pretty easy. You're not in danger of "failing." But if you think about it like that, you're missing the point! This game is about creating your character, the Pripara version of you. Just like in the anime, you can express yourself like you never could in the real world. It's so empowering and delightful to see your cute digital self dancing and singing on the screen. And then - the best part - you earn a ticket after every play, each with a new article of clothing on it, and this real physical ticket that pops out of the machine has something else on it as well. The top snaps off to give you a tomochike - short for tomodachi ticket (friend ticket). You exchange these with your friends, and they can bring your character into their games. This social element is so much fun! I don't think this game is for most people, but if you see a machine while you're in Japan, throw 100 yen in there and make a MyChara. I don't think you'll regret it.

#31 - SD Gundam G Generation Overworld
The prize for most obnoxious title goes to...! I'm a big fan of games that let you unlock stuff as you progress and make you feel good about it. I fall for skinner box games like anyone else. And when the thing you're unlocking is also that Gundam from that show you love, I'm even more into it. The best part for me is I can field a team of my favorite mechs and my favorite pilots, almost none of which are canonically connected in their series. This game series has a really different feel, strategically, than Super Robot Wars, but I think they're both worth playing.

#30 - Taiko no Tatsujin
I got really into this on PS2 and was good enough to clear any song on it on Oni difficulty. Didn't play for a long time, but last year I started playing Taiko - the REAL kind - so now I play Taiko no Tatsujin every time I get the chance. It's a really different experience, but it's very fun to pull out my custom engraved taiko sticks instead of using the arcade ones.

#29 - Shovel Knight
I don't play a ton of platformers, and when I do, I don't get that into them. Shantae is fun, but it doesn't stick with me. Shovel Knight though! Shovel Knight! I was already sold just by the nature of the absurd premise (see also the novel Rising of the Shield Hero), but then it had just the most well-crafted platforming I've ever seen. I die pretty often, and every time it's my fault. I learn and improve and do better. And the story isn't bad, either! Add on to that the two literally full length free games you get and I can't sing enough praises for this game.
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