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The Admiral
01/25/18 6:21:31 PM
#30:


You're basically describing why the old Final Fantasy battle system was a failure and is largely rejected nowadays. If you're going to go the turn-based route, battles need to have actual strategy and likely be far longer (and less numerous) than they are in most Final Fantasy games. If not, then ditch the turn system for an action-RPG style like the Ys games, which take the tedium out of grinding and don't let you level up by literally putting a rubber band on the controller (e.g. Lethe River trick in FF6).
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- The Admiral
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