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TopicWhy did the Kinect fail?
Rexdragon125
01/18/18 11:29:02 AM
#6:


I'm still buttmad about how motion controls killed the Sonic Riders series. It ended with a Kinect game. The developers knew full well motion controls don't fucking work and they made the tracks progressively more simple and wide with each release. Zero Gravity was okay since the controller tilt controls were not mandatory. Then Free Riders came with its mandatory motion controls and it had the most boring tracks possible. Since motion controls still don't fucking work they balanced it so you could just bump around randomly and come in first. Motion controls were such an awful fad.
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